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Chris Foster: Designer, Project Lead

A Portfolio of Work from 25 Years of Game Design and Development

Author: Chris

Factory Level #2

Posted on May 21, 2018February 3, 2026 by Chris

Here’s a new factory level, with refinements to lasers, flames, and robot arms. Lasers can now target items on the… Read more Factory Level #2

Arms Race

Posted on May 5, 2018February 3, 2026 by Chris

After all the hustling we did for PAX East, I had to catch up on some other life responsibilities, but… Read more Arms Race

First Factory Level: “War of Gears”

Posted on April 16, 2018February 3, 2026 by Chris

Hi! I wanted to share the progress we’re making on our Factory world. This is a snippet of the in-progress… Read more First Factory Level: “War of Gears”

Making Games as a Family (from PAX East 2018)

Posted on April 9, 2018February 3, 2026 by Chris

Our panel from PAX East 2018 is up on YouTube! If you’re interested in how Ian and I approached making… Read more Making Games as a Family (from PAX East 2018)

Come See Us at PAX East!

Posted on April 5, 2018February 3, 2026 by Chris

Ian and I will be talking at PAX East – come see us! Here’s the panel description…http://east.paxsite.com/schedule/panel/loose-nozzles-making-games-with-my-kids Veteran designer Chris… Read more Come See Us at PAX East!

An Interview with Foster and Family

Posted on March 1, 2018February 3, 2026 by Chris

We’re about to start talking more about our game, but in the meantime, here is our first developer interview with… Read more An Interview with Foster and Family

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© 2017 Chris Foster. http://slapworth.org.
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